DDynamicPlayerLab
DynamicPlayerLab game studio overlooking the Sydney coast
Surry Hills Game Studio

We Build Games That Ride the Wave

DynamicPlayerLab is a Surry Hills game studio crafting bright, physics-driven titles for mobile, PC and console. From first sketch to launch day, we design experiences players can't put down.

Call the studio: +61 2 9571 8364
Our Story

A Studio Anchored in Play

The studio floor during a playtest session

Founded in 2016 above a surf shop on Albion Street, DynamicPlayerLab grew from a two-person prototype jam into a full production team of 18 designers, engineers and artists. We ship our own titles and co-develop with studios across Sydney and beyond.

Our coastal home shapes how we work: open, unhurried, and obsessed with feel. Every mechanic is playtested on the studio floor until it clicks, and every frame is tuned for that 'just one more run' pull.

We work in tight six-week production sprints, share weekly builds with players, and never ship a level we wouldn't happily replay on a Friday afternoon.

40+
Titles shipped
9M+
Players reached
18
Crew on deck
2016
Charting since
Concept art and level sketches pinned to the studio wall
What We Do

Full-Crew Game Development

Six disciplines, one dock. We take a concept from whiteboard to storefront without ever leaving the studio.

Game Design & Prototyping
01

Game Design & Prototyping

Rapid playable prototypes in 2–3 weeks so you can feel the loop before committing to full production. Includes systems design, level pacing and a tested core mechanic.

02

Unity & Unreal Engineering

Performant gameplay code, netcode and tools built by engineers who ship. 60fps on mid-range devices, clean architecture, and a build you can hand off with confidence.

03

Art & Animation

Hand-crafted 2D and stylised 3D pipelines, character rigs and VFX. Our art team delivers a cohesive look that reads instantly on any screen size.

04

Audio & Music

Original soundtracks, adaptive audio and punchy SFX mixed in-house. Every jump, hit and win is tuned to feel satisfying.

05

Live Ops & Analytics

Post-launch events, balancing patches and player funnels tracked week over week so your game keeps growing after release.

06

Porting & QA

Certification-ready builds for iOS, Android, Steam and consoles, backed by a dedicated QA pass on every milestone.

Selected Work

Games From The Lab

A slice of titles we've designed, built and launched. Filter by platform to see the range.

Tide Runner
Mobile

Tide Runner

Endless coastal auto-runner — 2.4M downloads in its first quarter.

Harbor Wars
PC

Harbor Wars

Real-time naval strategy with cross-map fleet battles.

Reef Keeper
Mobile

Reef Keeper

Cozy aquarium builder with a gentle daily loop.

Lighthouse Down
Console

Lighthouse Down

Atmospheric puzzle-platformer for Switch and PS5.

Player & Partner Voices

What People Say

DynamicPlayerLab prototyped our core loop in under three weeks and it felt better than builds we'd worked on for months. They just get game feel.

M
Marcus T.
Indie Publisher, Newtown

Tide Runner hit the top 10 in the AU App Store within a fortnight. The team's live-ops planning kept our retention climbing well past launch.

P
Priya S.
Product Lead, Bondi

We handed them a rough Unreal project and they cleaned up the netcode, fixed our frame drops and shipped the console port on schedule. Rare crew.

D
Daniel W.
Studio Founder, Melbourne
Engagements

Ways To Work With Us

Transparent starting rates in AUD. Every project is scoped after a free discovery call.

Prototype Sprint

Prove your core idea with a playable build.

A$9,500/ 3 weeks
  • Playable core loop
  • Systems & level design doc
  • 2 playtest rounds
  • Source project handoff
Choose plan
Most popular

Full Production

A dedicated pod building your game end to end.

A$14,000/ month
  • Design, code, art & audio pod
  • Weekly playable builds
  • Live sprint board access
  • Store-ready milestone builds
  • Dedicated producer
Choose plan

Live Ops Retainer

Keep a shipped game growing and healthy.

A$4,200/ month
  • Monthly content updates
  • Balancing & bug patches
  • Analytics & funnel reports
  • Priority QA turnaround
Choose plan
Get In Touch

Start Your Game

Tell us about your idea and we'll set up a free 30-minute discovery call. We reply within one business day.

Find the studio

89 Albion Street

Surry Hills NSW 2010