
We Build Games That Ride the Wave
DynamicPlayerLab is a Surry Hills game studio crafting bright, physics-driven titles for mobile, PC and console. From first sketch to launch day, we design experiences players can't put down.
☎Call the studio: +61 2 9571 8364A Studio Anchored in Play

Founded in 2016 above a surf shop on Albion Street, DynamicPlayerLab grew from a two-person prototype jam into a full production team of 18 designers, engineers and artists. We ship our own titles and co-develop with studios across Sydney and beyond.
Our coastal home shapes how we work: open, unhurried, and obsessed with feel. Every mechanic is playtested on the studio floor until it clicks, and every frame is tuned for that 'just one more run' pull.
We work in tight six-week production sprints, share weekly builds with players, and never ship a level we wouldn't happily replay on a Friday afternoon.

Full-Crew Game Development
Six disciplines, one dock. We take a concept from whiteboard to storefront without ever leaving the studio.

Game Design & Prototyping
Rapid playable prototypes in 2–3 weeks so you can feel the loop before committing to full production. Includes systems design, level pacing and a tested core mechanic.
Unity & Unreal Engineering
Performant gameplay code, netcode and tools built by engineers who ship. 60fps on mid-range devices, clean architecture, and a build you can hand off with confidence.
Art & Animation
Hand-crafted 2D and stylised 3D pipelines, character rigs and VFX. Our art team delivers a cohesive look that reads instantly on any screen size.
Audio & Music
Original soundtracks, adaptive audio and punchy SFX mixed in-house. Every jump, hit and win is tuned to feel satisfying.
Live Ops & Analytics
Post-launch events, balancing patches and player funnels tracked week over week so your game keeps growing after release.
Porting & QA
Certification-ready builds for iOS, Android, Steam and consoles, backed by a dedicated QA pass on every milestone.
Games From The Lab
A slice of titles we've designed, built and launched. Filter by platform to see the range.

Tide Runner
Endless coastal auto-runner — 2.4M downloads in its first quarter.

Harbor Wars
Real-time naval strategy with cross-map fleet battles.

Reef Keeper
Cozy aquarium builder with a gentle daily loop.

Lighthouse Down
Atmospheric puzzle-platformer for Switch and PS5.
What People Say
DynamicPlayerLab prototyped our core loop in under three weeks and it felt better than builds we'd worked on for months. They just get game feel.
Tide Runner hit the top 10 in the AU App Store within a fortnight. The team's live-ops planning kept our retention climbing well past launch.
We handed them a rough Unreal project and they cleaned up the netcode, fixed our frame drops and shipped the console port on schedule. Rare crew.
Ways To Work With Us
Transparent starting rates in AUD. Every project is scoped after a free discovery call.
Prototype Sprint
Prove your core idea with a playable build.
- ✓Playable core loop
- ✓Systems & level design doc
- ✓2 playtest rounds
- ✓Source project handoff
Full Production
A dedicated pod building your game end to end.
- ✓Design, code, art & audio pod
- ✓Weekly playable builds
- ✓Live sprint board access
- ✓Store-ready milestone builds
- ✓Dedicated producer
Live Ops Retainer
Keep a shipped game growing and healthy.
- ✓Monthly content updates
- ✓Balancing & bug patches
- ✓Analytics & funnel reports
- ✓Priority QA turnaround
Start Your Game
Tell us about your idea and we'll set up a free 30-minute discovery call. We reply within one business day.
- Phone+61 2 9571 8364
- Email[email protected]
- Studio
89 Albion Street, Surry Hills NSW 2010
- Studio hours
Mon–Fri, 9:00am–6:00pm AEST
Find the studio
89 Albion Street
Surry Hills NSW 2010